V-Ray 3.1 for Maya update now available

V-Ray 3.1 for Maya contains over 100 new and modified features, including Maya 2016 compatibility, numerous V-Ray RT GPU enhancements and two VR cameras.

Here are just a few of the updates.

Maya 2016 support
· Support for new Hypershade Node Editor, Material Viewer, and Lookdev view
· Enhanced Bifrost support – including rendering liquids as isosurfaces without meshing

New – V-Ray RT GPU Features
· Hair & fur
· Subsurface scattering
· Displacement & subdivision surfaces
· Light Cache GI
· Anisotropic highlights
· UDIM textures
· Texture baking
· QMC sampling on NVIDIA CUDA devices

Geometry
· Faster rendering of dynamic meshes, proxy objects, and instances
· Faster rendering of hair and fur
· Intel Embree acceleration for hair and fur
· VRayClipper – for cutaways and sections

Global Illumination
· Updated Light Cache algorithm removes light leaks and improves animation

Plus enhancements with VR cameras, UI, Proxy Objects, and much more!


Digital Pictures
sales@digitalpictures.com
612-371-4515

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s