Carbon Scatter 2 for 3ds Max, Maya and Cinema4D is out

eon Software has released a new edition of their plugin populating instances and plants within Max, Maya or C4D.

http://www.cgchannel.com/2012/12/e-on-software-releases-carbon-scatter-2/

From the press release:

Key benefits of Carbon Scatter 2 include

  • Over 100 3D plant species (with variations!) and 130+ billboard trees included
  • Populate millions of instances per second!
  • Interactive population ā€“ change a setting and Carbon Scatter repopulates in a blink
  • Populate at 360Ā° around objects
  • Use the powerful EcoPainter brush to paint-in instances directly with your mouse
  • Edit or create your own plant species with the optional Carbon Botanica module
  • Render billions of polygons easily thanks to native instancing
  • Works with all your shaders
  • Compatible with native previewing options (Nitrous, point-cloud, etc)
  • Advanced scattering rules with procedural graph control
  • Multi-layer scattering with internal affinity/repulsion
  • Scattering inside/along curves
  • Stacked instances (e.g. to create piles of rubble)
  • Use animated populations with full phasing control
  • Enormous library of additional plant species available from cornucopia3d.com*

*Requires Carbon Botanica
If you’re interested in learning more or purchasing, please drop us a line. We’re happy to answer any questions.


Digital Pictures
sales@digitalpictures.com
612-371-4515

 

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