COLIMO stands for Color & Light Modulator, and it’s a real time post-production tool that allows change materials over pre-rendered images, taking in account physical accurate reflections, refractions and GI bleeding.
More info: http://www.scriptspot.com/3ds-max/news/motiva-colimo-released
From their website:
“SuperMesher is a 3DSMax plugin that allows you to cache animated geometry regardless of its topology and number of objects including pFlow particles. The cache is baked out to a separate file which can be loaded into any version of MAX 2009 or higher.”
A Maya plugin for animating excellent destruction sequences.